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Countermeasure Expert!

Each squad member retreats once per battle after sufficiently damaged. Can deploy chaff to reduce defenses' range.

Abilities

Chaff
Active Chaff
Gunboat cost 6
Deployment cost +6

Confetti!

Deploys chaff at target position. Chaff reduces attack range of affected defenses but also prevents targeting them. Chaff persists for .

Level Hero level required Cost
1 2—
2 34
3 45
4 56
5 78
6 911
7 1114
8 1318
9 1524
10 1730
11 171
12 172
13 173
14 17Extra Training required
15 17
Tactical Retreat
Passive Tactical Retreat

I'll be back!

Once per battle, each unit in the squad will retreat after going under 50 % health. After retreating a short distance, the unit resumes attacking.

Level Hero level required CostSpeed boost
1 1—600
2 24650
3 35700
4 46750
5 68800
6 811850
7 1014900
8 1218950
9 14241000
10 16301050
11 1611150
12 1621250
13 1631350
14 16Extra Training required1450
15 161600

Talents

Disappearing Act
Talent 1 Disappearing Act

Throwing a smoke bomb and disappearing works in comics. And for these tanks.

When Tactical Retreat is activated, units are stealthed until they stop retreating.

Caustic Chaff
Talent 2 Caustic Chaff

Self-destroying confetti was supposed to help with cleaning after parades. Turns out it has other uses too.

Chaff does 12,5 % of Leader's attack damage per second in damage to affected defenses.

Extra Training
Talent 3 Extra Training

All leaders can benefit from advanced training courses. Or combat experience. Or advice from veterans. Or just watching TV.

Leader's Passive and Active Ability level is increased by 2.

Emergency Repairs
Talent 4 Emergency Repairs

Amazing what a little duct tape can do.

When Tactical Retreat is activated units will recover health over time for . Health recovered per second is 10 % of unit's maximum health.

Counter-Countermeasures
Talent 5 Counter-Countermeasures

Once you have seen enough parades, you stop staring at the confetti and can continue your mission.

Units in the Leader's squad can shoot at targets affected by Chaff.

Stats

HealthDamage
1 2 000
201per sec704 per shot
2 2 156
230per sec805 per shot
3 2 320
259per sec907 per shot
4 2 510
294per sec1 029 per shot
5 2 700
334per sec1 169 per shot
6 2 910
376per sec1 316 per shot
7 3 140
426per sec1 491 per shot
8 3 380
480per sec1 680 per shot
9 3 650
541per sec1 894 per shot
10 3 930
608per sec2 128 per shot
11 4 240
683per sec2 391 per shot
12 4 570
767per sec2 685 per shot
13 4 930
862per sec3 017 per shot
14 5 310
965per sec3 378 per shot
15 5 720
1 082per sec3 787 per shot
16 6 170
1 211per sec4 239 per shot
17 6 650
1 355per sec4 743 per shot
18 7 160
1 510per sec5 285 per shot
19 7 700
1 676per sec5 866 per shot
20 8 270
1 853per sec6 486 per shot
21 8 910
2 048per sec7 168 per shot
22 9 600
2 263per sec7 921 per shot
23 10 340
2 500per sec8 750 per shot
24 11 140
2 775per sec9 713 per shot
Total ——