Creeping Doom!
When this Leader is hit, the wrecked parts will self-assemble into Assault Critters, that have better health and attack.
Which came first, critter or tank?
Deploys 4 critters once for every 20% of maximum health worth of damage taken.
| Level | Hero level required | Cost | Health | Damage |
|---|---|---|---|---|
| 1 | 2 | — | ||
| 2 | 3 | |||
| 3 | 4 | |||
| 4 | 5 | |||
| 5 | 7 | |||
| 6 | 9 | |||
| 7 | 11 | |||
| 8 | 13 | |||
| 9 | 15 | |||
| 10 | 17 | |||
| 11 | 17 | |||
| 12 | 17 | |||
| 13 | 17 | |||
| 14 | 17 | Extra Training required | ||
| 15 | 17 |
Losing parts just makes this tank faster and more agile.
Leader's movement and attack speed is increased by 50 % when they go under 50 % health.
Sometimes even critters need extra protection.
Units spawned by the Leader receive a shield. Shield strength is equal to 500 % of spawned unit's maximum health.
All leaders can benefit from advanced training courses. Or combat experience. Or advice from veterans. Or just watching TV.
Leader's Passive and Active Ability level is increased by 2.
Eventually critters are built from spare ammunition.
Leader will spawn 4 Explosive Critters when they go under 25 % health.
After the hit, nothing remains except the final wave of critters.
Leader will additionally spawn 8 critters when destroyed.
| Health | Damage | |
|---|---|---|
| 1 | ||
| 2 | ||
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 | ||
| 9 | ||
| 10 | ||
| 11 | ||
| 12 | ||
| 13 | ||
| 14 | ||
| 15 | ||
| 16 | ||
| 17 | ||
| 18 | ||
| 19 | ||
| 20 | ||
| 21 | ||
| 22 | ||
| 23 | ||
| 24 | ||
| Total | — | — |
The Beachadex stays open to everyone. An account also lets you track your progress: