Stay Safe!
Each time a squad member is lost, remaining units in the squad gain a shield.
Shields up!
When any squad member is lost, grants a shield to remaining squad members. Shield strength is relative to unit's maximum health.
| Level | Hero level required | Cost | Shield permil |
|---|---|---|---|
| 1 | 1 | — | 13 % |
| 2 | 2 | 16 % | |
| 3 | 3 | 19 % | |
| 4 | 4 | 22 % | |
| 5 | 5 | 25 % | |
| 6 | 6 | 28 % | |
| 7 | 7 | 31 % | |
| 8 | 8 | 33 % | |
| 9 | 9 | 36 % | |
| 10 | 9 | 40 % | |
| 11 | 9 | 44 % | |
| 12 | 9 | 48 % | |
| 13 | 9 | 52 % | |
| 14 | 9 | Extra Training required | 56 % |
| 15 | 9 | 60 % |
Hombre prevenido...
All squad members start with a shield. Shield strength is 200 % of unit's maximum health.
...vale por dos.
Base health of all squad members is increased by 1000.
All leaders can benefit from advanced training courses. Or combat experience. Or advice from veterans. Or just watching TV.
Leader's Passive and Active Ability level is increased by 2.
Just a flesh wound!
If squad members have more than 50 % of their health remaining they will survive with 1 health if a single hit would cause more damage than their remaining health.
They are not hamster balls!
As long as a squad member is shielded they will move and attack 20 % faster.
| Health | Damage | |
|---|---|---|
| 1 | ||
| 2 | ||
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 | ||
| 9 | ||
| 10 | ||
| Total | — | — |
The Beachadex stays open to everyone. An account also lets you track your progress: