Cybernetic Horrors
Can be directed independently with a Squad Command. Gains a small speed boost for the command's duration.
Orders Received!
Commands this squad to move to a specific location or attack a specific target.
| Level | Hero level required | Cost | Bonus de vitesse |
|---|---|---|---|
| 1 | 1 | — | |
| 2 | 2 | ||
| 3 | 3 | ||
| 4 | 4 | ||
| 5 | 5 | ||
| 6 | 6 | ||
| 7 | 7 | ||
| 8 | 8 | ||
| 9 | 9 | ||
| 10 | 9 | ||
| 11 | 9 | ||
| 12 | 9 | ||
| 13 | 9 | ||
| 14 | 9 | Biomechanical Implants required | |
| 15 | 9 |
##@INIT////UPG_DL##\n##UPG_INST##\n--\nDISTANCE == IRRELEVANT\n--\n##REBOOT##
Energy cost of Squad Command is reduced by 50 %.
##@INIT////UPG_DL##\n##UPG_INST##\n--\nDISTRACTIONS == IRRELEVANT\n--\n##REBOOT##
Duration of Squad Command is increased to 20 s.
##@INIT////UPG_DL##\n##UPG_INST##\n--\nFATIGUE == IRRELEVANT\n--\n##REBOOT##
##@INIT////UPG_DL##\n##UPG_INST##\n--\nDAMAGE == IRRELEVANT\n--\n##REBOOT##
Damage taken by squad members is reduced by 25 % while Squad Command is active.
##@INIT////UPG_DL##\n##UPG_INST##\n--\nPAIN == IRRELEVANT\n--\n##REBOOT##
Duration of negative status effects affecting squad members is reduced by 75 % while Squad Command is active.
| Health | Damage | |
|---|---|---|
| 1 | ||
| 2 | ||
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 | ||
| 9 | ||
| 10 | ||
| Total | — | — |
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