I'd rather be surfing!
Throws a projectile that bounces to multiple targets. Can throw a bomb that sets defenses on fire in an area.
The mixture is secret, but all natural.
Throws an explosive that sets targets on fire in a large area.
| Level | Hero level required | Cost |
|---|---|---|
| 1 | 2 | — |
| 2 | 4 | |
| 3 | 6 | |
| 4 | 8 | |
| 5 | 10 | |
| 6 | 11 | |
| 7 | 12 | |
| 8 | 13 | |
| 9 | 14 | |
| 10 | 15 | |
| 11 | 15 | |
| 12 | 15 | |
| 13 | 15 | |
| 14 | 15 | Extra Training required |
| 15 | 15 |
Kai actually does not want his boomerang to return.
Kai's basic attack bounces to nearby targets up to 3 times. The damage is reduced for each bounce.
| Level | Hero level required | Cost | Damage Falloff |
|---|---|---|---|
| 1 | 1 | — | |
| 2 | 3 | ||
| 3 | 5 | ||
| 4 | 7 | ||
| 5 | 9 | ||
| 6 | 10 | ||
| 7 | 11 | ||
| 8 | 12 | ||
| 9 | 13 | ||
| 10 | 14 | ||
| 11 | 14 | ||
| 12 | 14 | ||
| 13 | 14 | ||
| 14 | 14 | Extra Training required | |
| 15 | 14 |
Being set on fire can be distracting to defenders.
Targets hit with Mocktail have their attack damage reduced by -40 % for 10 s
Originally the flaming boomerang was a party trick.
If a defense has negative status effects when hit with Boomerang, those effects are duplicated on the next bounce target.
All leaders can benefit from advanced training courses. Or combat experience. Or advice from veterans. Or just watching TV.
Leader's Passive and Active Ability level is increased by 2.
Kai is also a champion at stone skipping.
Increases Boomerang's bounce count to 6.
Getting hit by a boomerang just tends to make everything worse.
When Boomerang hits a target, any negative status effects on the target are extended by 2 s.
| Health | Damage | |
|---|---|---|
| 1 | ||
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| 19 | ||
| Total | — | — |
The Beachadex stays open to everyone. An account also lets you track your progress: