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I'd rather be surfing!

Throws a projectile that bounces to multiple targets. Can throw a bomb that sets defenses on fire in an area.

Abilities

Mocktail
Active Mocktail
Gunboat cost 8
Deployment cost +3

The mixture is secret, but all natural.

Throws an explosive that sets targets on fire in a large area.

Level Hero level required Cost
1 2—
2 44
3 65
4 86
5 108
6 1111
7 1214
8 1318
9 1424
10 1530
11 151
12 152
13 153
14 15Extra Training required
15 15
Boomerang
Passive Boomerang

Kai actually does not want his boomerang to return.

Kai's basic attack bounces to nearby targets up to 3 times. The damage is reduced for each bounce.

Level Hero level required CostDamage Falloff
1 1—40 %
2 3439 %
3 5538 %
4 7637 %
5 9836 %
6 101135 %
7 111434 %
8 121833 %
9 132432 %
10 143030 %
11 14128 %
12 14226 %
13 14324 %
14 14Extra Training required22 %
15 1420 %

Talents

If You Can't Stand The Fire...
Talent 1 If You Can't Stand The Fire...

Being set on fire can be distracting to defenders.

Targets hit with Mocktail have their attack damage reduced by -40 % for 10 s

Absorbent Boomerang
Talent 2 Absorbent Boomerang

Originally the flaming boomerang was a party trick.

If a defense has negative status effects when hit with Boomerang, those effects are duplicated on the next bounce target.

Extra Training
Talent 3 Extra Training

All leaders can benefit from advanced training courses. Or combat experience. Or advice from veterans. Or just watching TV.

Leader's Passive and Active Ability level is increased by 2.

Flexible Boomerang
Talent 4 Flexible Boomerang

Kai is also a champion at stone skipping.

Increases Boomerang's bounce count to 6.

Amplifying Boomerang
Talent 5 Amplifying Boomerang

Getting hit by a boomerang just tends to make everything worse.

When Boomerang hits a target, any negative status effects on the target are extended by 2 s.

Stats

HealthDamage
1 450
200per sec400 per shot
2 498
216per sec432 per shot
3 552
232per sec464 per shot
4 612
248per sec496 per shot
5 677
268per sec536 per shot
6 750
288per sec576 per shot
7 831
308per sec616 per shot
8 921
332per sec664 per shot
9 1 020
356per sec712 per shot
10 1 129
384per sec768 per shot
11 1 251
412per sec824 per shot
12 1 386
444per sec888 per shot
13 1 535
476per sec952 per shot
14 1 700
512per sec1 024 per shot
15 1 883
548per sec1 096 per shot
16 2 086
590per sec1 180 per shot
17 2 311
634per sec1 268 per shot
18 2 559
680per sec1 360 per shot
19 2 835
732per sec1 464 per shot
Total ——