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Epic Converts 60 % of attack damage into area damage. Damage range is 1,5 tiles.

Attribute

Epic

Rank 0
Rank 0

Converts 10 % of attack damage into area damage. Damage range is 1,5 tiles.

Rank 1
Rank 1

Converts 20 % of attack damage into area damage. Damage range is 1,5 tiles.

Rank 2
Rank 2

Converts 30 % of attack damage into area damage. Damage range is 1,5 tiles.

Rank 3
Rank 3

Converts 40 % of attack damage into area damage. Damage range is 1,5 tiles.

Rank 4
Rank 4

Converts 50 % of attack damage into area damage. Damage range is 1,5 tiles.

Rank 5
Rank 5

Converts 60 % of attack damage into area damage. Damage range is 1,5 tiles.

Upgrade

Epic

Level Cost Health percentage HQ required
1 — 10 % —
2 100 12 % 0
3 130 14 % 0
4 170 16 % 5
5 220 18 % 6
6 280 20 % 7
7 350 24 % 8
8 450 28 % 9
9 550 32 % 10
10 700 36 % 11
11 900 40 % 12
12 1 150 46 % 15
13 1 450 52 % 16
14 1 850 58 % 17
15 2 400 64 % 18
16 3 000 70 % 19
17 3 900 78 % 21
18 5 000 86 % 22
19 6 400 94 % 23
20 9 000 102 % 24
21 12 000 110 % 25
Total 50 000 — —