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Strength in MANY numbers

1... 2... wait what? These Riflemen multiply after being destroyed up to two times. Each clone is slightly weaker and deals less damage than the Rifleman before him.

Stats

HealthDamage Production Cost Upgrade timeUpgrade cost Prototype Workshop required
1 140
30per sec30 per shot
550 —— 1
2 150
32per sec32 per shot
650 2h70 1
3 160
35per sec35 per shot
750 2h80 1
4 172
38per sec38 per shot
900 2h90 1
5 184
41per sec41 per shot
1 050 3h110 1
6 197
44per sec44 per shot
1 200 3h120 1
7 210
48per sec48 per shot
1 450 3h140 1
8 225
52per sec52 per shot
1 700 4h170 1
9 241
56per sec56 per shot
2 000 4h190 1
10 258
61per sec61 per shot
2 350 4h220 1
11 276
66per sec66 per shot
2 750 5h270 1
12 295
71per sec71 per shot
3 500 6h340 2
13 315
77per sec77 per shot
4 500 7h420 3
14 337
84per sec84 per shot
5 700 8h510 4
15 361
90per sec90 per shot
7 150 9h630 5
16 386
98per sec98 per shot
8 950 10h780 6
17 413
106per sec106 per shot
11 200 11h960 7
18 442
115per sec115 per shot
14 000 13h1 200 8
19 473
124per sec124 per shot
17 200 15h1 500 9
20 506
134per sec134 per shot
21 300 17h1 800 10
21 542
145per sec145 per shot
26 200 21h2 300 11
22 580
157per sec157 per shot
32 300 1j 1h3 100 12
23 621
170per sec170 per shot
39 700 1j 6h4 000 13
24 664
184per sec184 per shot
48 600 1j 12h5 300 14
25 711
199per sec199 per shot
59 500 1j 19h6 900 15
26 761
215per sec215 per shot
72 700 2j 4h9 100 16
27 814
233per sec233 per shot
88 700 2j 14h11 900 17
28 871
252per sec252 per shot
108 000 3j 3h15 600 18
29 932
272per sec272 per shot
132 000 3j 18h20 400 19
Total —— — 23j 10h88 200 —

Warship

Level Upgrade cost Clone Rifleman level Unlocked count Tech level
1 — 12 224 5
2 58 000 13 272 15
3 84 500 15 320 30
4 112 500 17 368 50
5 165 000 20 416 75
Bonus 0 22 416 0