Air Support!
Roberto has added a launcher to his zooka, so he can launch Flybots to demolish defenses He has also created Defenders to intercept incoming projectiles.
Watching over you!
Destroys enemy projectiles that come in range. The Defender is destroyed after blocking a specific amount of hits.
| Level | Hero level required | Cost |
|---|---|---|
| 1 | 3 | — |
| 2 | 5 | |
| 3 | 7 | |
| 4 | 9 | |
| 5 | 11 | |
| 6 | 13 | |
| 7 | 15 | |
| 8 | 17 | |
| 9 | 19 | |
| 10 | 21 | |
| 11 | 21 | |
| 12 | 21 | |
| 13 | 21 | |
| 14 | 21 | Extra Training required |
| 15 | 21 |
Airborne Surprise!
Spawns flying bots that attack buildings and explode on contact.
| Level | Hero level required | Cost | Spawned level |
|---|---|---|---|
| 1 | 2 | — | 0 |
| 2 | 4 | 1 | |
| 3 | 6 | 2 | |
| 4 | 8 | 3 | |
| 5 | 10 | 4 | |
| 6 | 12 | 5 | |
| 7 | 14 | 6 | |
| 8 | 16 | 7 | |
| 9 | 18 | 8 | |
| 10 | 20 | 9 | |
| 11 | 20 | 10 | |
| 12 | 20 | 11 | |
| 13 | 20 | 12 | |
| 14 | 20 | Extra Training required | 13 |
| 15 | 20 | 14 |
A bug in the construction process causes these bots to appear in pairs. Nobody knows why, but no one is complaining. Except the Blackguard.
Spawn count for Flybots is increased to 2.
Dumping the remaining energy to supercharge the interception field yields shocking results.
When a Defender is destroyed, enemies within 4,0 tiles are shocked for 4 s.
All leaders can benefit from advanced training courses. Or combat experience. Or advice from veterans. Or just watching TV.
Leader's Passive and Active Ability level is increased by 2.
Adding some hot chilis has a surprising effect on the bot's explosive strength.
Flybot damage range is increased to
It is not possible to calibrate the interception field to direct the energy of an intercepted projectile. It works anyway.
Defender returns 50 % of intercepted projectile's damage back to the source.
| Health | Damage | |
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| Total | — | — |
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